For this project I will be writing about why it is important to do research before starting your own. I will be talking about photorealistic texturing. Photorealistic textures Description, what is How it started, history.. what methods/techniques they used at first and how it improved matte painting, compositions? what makes an object real What makes an object photorealistic. What tools do i need to achieve this, whether the softwares i use can be used to make photorealistic textures where is photorealism now and where it is going. Photogrametry? Examples of artists replicating a real object Examples of not so experience artist replicating an object Starting my own project* Stablish a workflow Real life Reference research, breakdown of the object, albedo, roughness, metalness, normals, heights what softwares i will need or use depending the method or technique Real life measurements of the way the material reacts to light, real life size How real props used to be textu...
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